Thinking of expanding this game
Never expected to rank this high, but here we are, huh?
If you've played our game, you may have noticed that, including the tutorial, there are only nine levels! Assuming each level takes, on average, 71.6 seconds to complete, that gets us to a total of only 10.74 minutes of gameplay. And as everyone and everyone's grandma knows, 10.74 is 19.26 short of being a decent length game! To alleviate this problem, we've taken it upon ourselves to add not one, not two, but twenty-or-so new levels for free at some point in the future! Expect those to come by the end of the month at the very latest, as well as several bugfixes and quality of life changes.
We're also considering, after that, maybe turning this into a full commercial release. But, personally, we've never made a game for money before, so here's a question for you all: how much would you pay for this game if it came with ~150 levels, moving/rotating structures, new mechanics, a level editor, and a few other features I haven't thought of yet? $5? $8? $100? Would you even pay for it? We're pretty clueless with the whole business aspect of all this, so the advice is very much appreciated!
Get Sightline
Sightline
What would it be like to have 1D vision in a 2D world?
Status | Released |
Authors | winterbeak, friste |
Genre | Puzzle |
Tags | 1d, 2D, First-Person, Game Maker's Toolkit Jam, mind-bending, Minimalist, python, Singleplayer, sourcecode, weird |
Languages | English |
More posts
- Nerfed a few levelsSep 06, 2019
- Changed .wav files to .ogg to lighten the downloadSep 03, 2019
- QOL ImprovementsAug 27, 2019
- An extended version of Sightline is now out!Aug 22, 2019
Comments
Log in with itch.io to leave a comment.
Personally, I think the idea fun, but the novelty quickly wears off. Others may think differently of course.